Design Triangles – Play the AI Design Simulation Game for Design Strategy
- rahul bhattacharya
- Jul 30
- 2 min read
Updated: Aug 6

Quickstart Guide to Design Triangles – AI Design Simulation Game for Design Strategy
1. Your Role
You play the Designer in this AI-powered design simulation game. Your task is to balance your creative vision with the demands of Clients and the expectations of Users.
2. The Triangle
The system has three corners: Designer, Client, and User. The Project Token must stay near the centre to keep the balance across all stakeholders.
3. Project Phases
Every project runs through five phases:
Discovery
Concept
Prototype
Launch
Aftermath
4. How to Play
In each phase, the AI generates five strategic design proposals. Choose one.
Decide whether to Rush Ahead (fast, risky) or Align with Stakeholders (slower, safer).
The Client and User respond with constraint cards.
Random event cards may disrupt your project with real-world challenges.
5. Satisfaction Meters
Each role has a satisfaction score (0–100%). Every choice shifts the bars and moves the token on the design triangle.
6. Endgame Outcomes
Your final average satisfaction score decides the project outcome:
<35% → Project Failure
35–65% → Painful Compromise
65–90% → Successful Delivery
90%+ → Legendary Triumph
7. AI Debrief
At the end of the simulation, AI generates:
Your project story
Mentor-style feedback on your leadership and choices
A full downloadable analysis of your gameplay
💡 Pro Tip: Don’t chase maximum points for one role. Winning means balancing design strategy, business needs, and user value. Stay sharp.
🎮 Design Triangles — FAQs
Q1: What is Design Triangles? A surreal AI design simulation game where you play as the Designer. Your mission: balance your own vision with the demands of Clients and the needs of Users. It’s strategy, chaos, and design education rolled into one.
Q2: Who am I in the game? You are the Designer—the 360° thinker. You sketch visions, negotiate trade‑offs, and react to sudden curveballs like celebrity endorsements, patchy internet, or government policy changes.
Q3: Why is it called “Design Triangles”? Because every project is a tug‑of‑war between three corners: Designer, Client, User. The project token drifts with every decision. Keep it centred, or watch your project wobble into disaster.
Q4: What makes it an AI game? Every round, AI generates your design proposals, unexpected events, and narrative endings. That means no two games are ever alike—you’re playing against possibility itself.
Q5: How do I win? By keeping everyone (including yourself) reasonably satisfied. Fail the balance, and you crash. Hit the sweet spot, and you ship a legendary project.
Q6: Is this just for fun, or for learning? Both. It’s fun because it’s unpredictable. It’s serious because it teaches systems thinking, stakeholder management, and design ethics—without feeling like homework.
Q7: Can I play again? Absolutely. Every replay deals you new briefs, new constraints, and new chaos. Think of it as a design bootcamp meets infinite theatre.
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Designed and created by Rahul Bhattacharya as part of dotai’s education initiative, Design Triangles is powered by the OpenAI API and vibe coded on Gemini 2,5 pro. The game runs on a custom prompt architecture and task flow that generates live design proposals, stakeholder reactions, and narrative outcomes. It blends systems‑thinking gameplay with mentor‑style feedback, turning AI into a co‑pilot for learning negotiation, balance, and design strategy.





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